ENERGIA: Learning Media Programming Project As A Problem Solving Task For Students' Computational Thinking Training With Scratch

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Erwinsyah Satria
Udin Syaefudin Sa’ud
Cepi Riyana
Wahyu Sopandi
Rafif Reinhart Al Aflah
Rona Taula Sari

Abstract

Media is needed in learning to attract and make it easier for students to understand the material being taught. Interactive learning media for energy material with Scratch programming as a programming project assignment by applying block programming concepts for elementary school teacher education student training has never been researched. The research aims to develop valid and practical energy interactive learning media (energia) for elementary school teacher education students' computational thinking programming training as a final assignment for solving programming project problems and to determine their programming project competency level, using the Scratch application. The research carried out is of the research and development type using the ADDIE model. The research participants were 40 education students in Sumatra. Data was collected using observation techniques, interviews, artifact analysis, and questionnaires. The research instrument is a questionnaire with a Likert scale filled in by material experts, media experts, and research subject. Analysis of research data was carried out in a qualitative descriptive manner. From the research carried out, it was found that the final project of energy interactive learning media programming which was developed for computational thinking training for elementary school teacher education students received a valid score with a score of 0.7844 from material experts and 0.7918 from media experts validation, 86% for product practicality, and was suitable for use and made it quite difficult for students to be able to create their program because the level is at the advanced tier.

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How to Cite
Erwinsyah Satria, Udin Syaefudin Sa’ud, Cepi Riyana, Wahyu Sopandi, Rafif Reinhart Al Aflah, & Rona Taula Sari. (2024). ENERGIA: Learning Media Programming Project As A Problem Solving Task For Students’ Computational Thinking Training With Scratch. Educational Administration: Theory and Practice, 30(4), 4270–4282. https://doi.org/10.53555/kuey.v30i4.2190
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Author Biographies

Erwinsyah Satria

Pendidikan Dasar, Sekolah Pascasarjana Universitas Pendidikan Indonesia, Bandung, Indonesia.

PGSD FKIP Universitas Bung Hatta, Padang, Indonesia. 

Udin Syaefudin Sa’ud

Pendidikan Dasar, Sekolah Pascasarjana Universitas Pendidikan Indonesia, Bandung, Indonesia.

Cepi Riyana

Pendidikan Dasar, Sekolah Pascasarjana Universitas Pendidikan Indonesia, Bandung, Indonesia.

Wahyu Sopandi

Pendidikan Dasar, Sekolah Pascasarjana Universitas Pendidikan Indonesia, Bandung, Indonesia.

Rafif Reinhart Al Aflah

Institute Teknologi Bandung, Bandung, Indonesia.

Rona Taula Sari

PGSD FKIP Universitas Bung Hatta, Padang, Indonesia.