Customers To Champions: Curating Customer Experience Through Gamified Loyalty Programs

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Dr. K.R. Vrinda Menon
Dr. Renjith K.P
Dr. Deepa Pillai

Abstract

The success of a brand in the global business environment depends on curating exceptional customer experience. This cross-sectional study empirically investigates the factors of gamified loyalty programs that curate customer experience in users & their impact on customer loyalty. The study also explores the divide existing across genders while engaging in these Gamified loyalty programs. Validated questionnaires were used to collect data from respondents across India. Path analysis using structural equational modelling was used to examine the factors that prompt consumers to continuously engage in gamified loyalty programs. The study demonstrates that Customer needs identification through GLP, Gamified Trouble Shooting, Rewards & challenges had a significantly enhanced customer experience which prompted continuous use of the same brand. The results of the independent sample t-test demonstrate that gender differences exist in preference for gamified loyalty programs. Female consumers showed more inclination towards gamified loyalty programs than male users.

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How to Cite
Dr. K.R. Vrinda Menon, Dr. Renjith K.P, & Dr. Deepa Pillai. (2024). Customers To Champions: Curating Customer Experience Through Gamified Loyalty Programs. Educational Administration: Theory and Practice, 30(4), 8766–8774. https://doi.org/10.53555/kuey.v30i4.2817
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Articles
Author Biographies

Dr. K.R. Vrinda Menon

Associate Professor, SCMS School of Technology and Management, Prathap Nagar, Muttom, Aluva, Kochi, Kerala, India 683016. 

Dr. Renjith K.P

Principal, Cochin Arts and Science College, Manakkakadavu, Pallikara, Ernakulam, Kerala, India

Dr. Deepa Pillai

Associate Professor, SCMS School of Technology and Management Prathap Nagar, Muttom, Aluva, Kochi, Kerala, India