The Innovation Of Welding Virlab Apps For Pre-Practicum Students To Improve Learning Experiences

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Purnomo
Tuwoso
Duwi Leksono Edy
Johan Wayan Dika

Abstract

This study’s goal is to develop learning media based on the Virtual Laboratory of Welding (VirLab of Welding) which is integrated with game-based learning to improve learning experiences. The development model used is the waterfall. VirLab of Welding was developed with steps including ( 1) needs analysis; (2) product design; (3) Coding using Adobe Flash software; and (4) testing. The participants for this research are 204 respondents in 2022 middle to beginning of 2023.  Therefore, VirLab is used as a breakthrough to provide virtual-based practicum (pre-practicum) experiences. The results obtained were based on media and material expert validation tests, respectively, with scores of 98.3% and 85%. Thus it can be seen that VirLab of Welding can be used as a pre-practicum learning medium in the very good category. This research has implications and conclusions that the module demonstrates its potential to revolutionize welding education and provide students with a more engaging and efficient learning platform by focusing on enhancing the learning experience through attractive visuals, structured content delivery, and user convenience. Students who use this application have better welding competency and experience abilities.

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How to Cite
Purnomo, Tuwoso, Duwi Leksono Edy, & Johan Wayan Dika. (2024). The Innovation Of Welding Virlab Apps For Pre-Practicum Students To Improve Learning Experiences. Educational Administration: Theory and Practice, 30(5), 6674–6683. https://doi.org/10.53555/kuey.v30i5.3996
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Author Biographies

Purnomo

Engineering Faulty, Universitas Negeri Malang. 

Tuwoso

Engineering Faulty, Universitas Negeri Malang

Duwi Leksono Edy

Engineering Faulty, Universitas Negeri Malang

Johan Wayan Dika

Engineering Faulty, Universitas Negeri Malang